← Selected workMELIH YAVUZ / 04

Film / 2023–2025

Ponchiqs films & trailers

The Ponchiqs universe in motion: a short film, action trailers, arcade promotions and character performances.

My role
Creative direction, animation & game design
Context
Ponchiqs
Ponchiqs arcade cabinet with a first-person action scene

My contribution

  • Took responsibility for creative direction and animation, alongside my broader game design and production work at Ponchiqs.
  • Carried the characters and brand language into trailers, character films and promotional sequences.

Context

A game universe needs a life beyond its interface. Characters, environments and a recognisable tone have to carry across short films, trailers and promotional clips.

What I did

I shaped the creative direction, animation and game design across Ponchiqs. In these films I carried the same cast from a story-led lake setting to action sequences, arcade promotion and short character performances, bringing the visual language and timing together.

Result

Selected films show the range of the universe: narrative, gameplay promotion, character animation and campaign work, presented together in a playable film collection.

The universe in motion

Watch the short film, trailers and character performances. Each film plays on request.

Merit Beam arcade

An arcade cabinet promotion connecting the game and its physical presentation.

Short film / Part 1

A character-led short film set around a lake and a stone circle.

Solana trailer

An action trailer with the Ponchiqs cast and a glowing sword.

Ponch Solo

A gameplay promotion with action, characters and on-screen titles.

Piggy Stuff

Piggy takes the stage in a musical character performance.

Piggy Karate

A short martial-arts character animation featuring Piggy.