Games & real-time / 2023–2025
Ponchiqs Arena
An arena shooter with solo, duo and trio royale modes, listed on the Epic Games Store.
- My role
- Art director
- Context
- Ponchiqs

My contribution
- Combined art direction with hands-on game design, animation and 2D/3D production across Ponchiqs.
- Designed the arena interface from entry and character selection to team lobbies, the gear locker and settings.
- Connected characters, environments and campaign visuals through a consistent visual language.
Context
A shooter built on a cast of cartoon characters needs its menus to feel like part of the fight. Every lobby, locker and loading screen had to carry the energy of the match.
What I did
I directed the art and designed the interface end to end: the entry screen, character select, key art for each mode, team lobbies with ready states, the outfits and gear locker, and the settings, with the 3D characters and environments rendered into every frame.
Result
One visual language from the first click to the settings menu, for a game listed on the Epic Games Store ahead of its launch.
- royale modes: solo, duo and trio
- 3




