Environments
Fog forest
A still, fog-bound forest and lake, built and lit in Unreal Engine.
- My role
- Environment, Unreal Engine

Context
Fog flattens everything. The scene still needed depth, a path for the eye and a mood that holds.
What I did
I built the woodland, the lake shore and the fence line in Unreal Engine, and layered the fog so the trees fall away in steps.
Result
Three frames of one place: the shore path, the still water, and a view through the reeds.

