Credits
Made with other people's work
Everything below is used under its author's licence, with the credit that licence asks for.
Models
- CC-BY-4.0
The sword Melih draws on E in Horror at the Gas Station, and swings through the four-hit chain.
Licensed under CC-BY-4.0.
- CC-BY-4.0
The gas station of Horror at the Gas Station, the game in chapter six's right-hand cabinet. Simplified.
XYZ_HW_Painting_v05 by Max Voskresensky
Licensed under CC-BY-4.0.
- CC-BY-4.0
The dead of Horror at the Gas Station.
Super Low-poly Stylized Zombies (animated) by Jungle Jim
Licensed under CC-BY-4.0.
- CC-BY-4.0
- CC-BY-4.0
The radio tower whose breaker he throws in Horror at the Gas Station. Its gate left open.
Radio Communications Tower by Duane's Mind
Licensed under CC-BY-4.0.
- CC0-1.0
The desert, its gravel and scrub, and Route 66 in Horror at the Gas Station.
Ground 097, Ground 079 S, Ground 078, Road 007 by ambientCG
Licensed under CC0-1.0.
- CC0-1.0
Route 66's asphalt and cracks, the gas station's concrete forecourt, and the grassy ground in Horror at the Gas Station's woods.
Asphalt 025 C, Asphalt 026 C, Concrete 031, Ground 037 by ambientCG
Licensed under CC0-1.0.
- CC-BY-4.0
The arsenal of Horror at the Gas Station: the pistol, the carbine, the Brute, the sniper rifle, the grenade launcher and the RPG.
Guns Low poly by Satendra Saraswat
Licensed under CC-BY-4.0.
- CC-BY-4.0
The cliffs, mesas, boulder fields and stones round Horror at the Gas Station's desert. Tinted and simplified.
Desert | Rocks | Stones | Pack by Erroratten
Licensed under CC-BY-4.0.
- CC-BY-4.0
The hoodoos standing about Horror at the Gas Station's desert.
Stylized Rocks Formation Asset Pack by Gebus
Licensed under CC-BY-4.0.
- CC-BY-4.0
The water tower across Route 66 in Horror at the Gas Station.
Licensed under CC-BY-4.0.
- CC-BY-4.0
The billboard by Route 66 in Horror at the Gas Station, the game's own poster on its face.
Metal Billboard Advertising Single Sided [Free] by Jotrain Models
Licensed under CC-BY-4.0.
- CC-BY-4.0
The Lone Pine Motel across the highway in Horror at the Gas Station: its building and its grass, its trees and slab left out.
Lone Pine Motel by nickheitzman
Licensed under CC-BY-4.0.
- CC-BY-4.0
The watchtower he climbs to snipe from in Horror at the Gas Station, up its stairs and the ladder to its roof. Its ground left out.
Low-poly Stylized Watchtower by Exsp
Licensed under CC-BY-4.0.
- CC-BY-4.0
The camp in Horror at the Gas Station's grove, and its pines, which make every wood in the desert.
camping buscraft ambience by Edgar_koh
Licensed under CC-BY-4.0.
- CC-BY-4.0
The abandoned cars, and their alarms, in Horror at the Gas Station. Dusted over.
4 Low Poly Toon City Cars by Viktor Tselikov
Licensed under CC-BY-4.0.
- CC-BY-4.0
The headset on its plinth in chapter five, Walking inside, that he puts on.
Oculus Quest VR Headset by BlackCube
Licensed under CC-BY-4.0.
- CC-BY-4.0
The cabinet on the left of chapter six's arcade room. Its game is the room's own.
Arcade Game - Space Invaders by SINNIK
Licensed under CC-BY-4.0.
- CC-BY-4.0
The soft play of chapter two, A structure underneath. Its nets redrawn and two opened up.
Licensed under CC-BY-4.0.
- CC-BY-4.0
The companion drone that follows the character in the room.
Licensed under CC-BY-4.0.
- CC-BY 4.0
- CC-BY 4.0
- CC-BY 4.0
- CC-BY 4.0
The Unreal Engine station's arcade cabinet.
Polybius Arcade Cabinet by Playblast
Licensed under CC-BY 4.0.
- CC-BY 4.0
- CC0
The AR/VR station's plinth, under the headset. CC0, no attribution required.
Licensed under CC0.
- CC-BY 4.0
The Film & Creative Direction station.
Movie / film camera on tripod by Franziska Haaf
Licensed under CC-BY 4.0.
- CC-BY 4.0
- CC0
CC0, no attribution required. The UI/UX & Design station's desk, monitor, keyboard and mouse; the Personal Signals station's speaker stack; and the room's set dressing (chair, plant, floor lamp, rug).
Licensed under CC0.
- CC-BY 4.0
The PlayStation, its controller and the CRT in the bedroom chapter.
Licensed under CC-BY 4.0.
- CC-BY 4.0
The beige PC, monitor, keyboard and mouse on the desk in the bedroom chapter.
90s Desktop PC - PSX by visualdiscette
Licensed under CC-BY 4.0.
- CC-BY-4.0
The cockpit Melih flies from in Star Fighter, the game in chapter six's left-hand cabinet. Its displays redrawn and its canopy glass replaced.
Spacefighter Cockpit (Wasp Interdictor) by Comrade1280
Licensed under CC-BY-4.0.
- CC-BY-4.0
The helmet Melih wears in Star Fighter's cockpit. Its face shield taken off and redrawn as clear glass, its antenna, torch and small accessories left out, simplified.
Titanfall Assault Helmet by B4TTL3CR33D
Licensed under CC-BY-4.0.
- CC-BY-4.0
Crimson Lead's fighter in Star Fighter, the game in chapter six's left-hand cabinet: the enemy's ace, tinted red (Melih's own ship before the Dvergr). Scaled, its canopy cut away.
MAX Delta DL Spaceship by Miru
Licensed under CC-BY-4.0.
- CC-BY-4.0
Melih's own fighter in Star Fighter, the game in chapter six's left-hand cabinet. Scaled, its canopy opened for the cockpit inside, its finish made satin, a rim light and engine flames added.
AJF-12 "Dvergr" by Star Conflict
Licensed under CC-BY-4.0.
- CC-BY-4.0
The enemy squadron's fighters in Star Fighter. Simplified, textures reduced.
A-IR Wing - Sun Falcon Skin by Pixel Make
Licensed under CC-BY-4.0.
- CC-BY-4.0
Melih's wingmen in Star Fighter. Simplified, textures reduced.
A-IR Wing - Rebel Grey Skin by Pixel Make
Licensed under CC-BY-4.0.
- CC-BY-4.0
The capital ship Star Fighter's missions are fought around. Simplified, converted to metal-rough, its lights dimmed; shield generators added in the game.
Empire destroyer Vigilant by Star Conflict
Licensed under CC-BY-4.0.
- Sketchfab Standard
Star Fighter's bombers and heavy fighters, kitbashed from its modules.
Star Sparrow Modular Spaceship by Ebal Studios
Licensed under Sketchfab Standard.
- CC-BY-4.0
The nebula round Star Fighter's first sector. Reduced, graded darker, with stars drawn over it.
Alien Space Nebula 2 (Skybox) by Jungle Jim
Licensed under CC-BY-4.0.
- CC-BY-4.0
The clouds of Star Fighter's other three sectors. Its stars taken out, graded darker, with stars drawn over it.
Sky dome. Nebula and stars space HDRi. by Aliaksandr.melas
Licensed under CC-BY-4.0.
- CC-BY-4.0
The wrecks and space junk drifting through Star Fighter's asteroid fields. Split into pieces, textures reduced.
SpaceShips Junk Yard ASSET (part2) by SebastianSosnowski
Licensed under CC-BY-4.0.
- CC-BY-4.0
The space station in Star Fighter's sectors. Its spin slowed, textures reduced, running lights added in the game.
Licensed under CC-BY-4.0.
- CC-BY-4.0
The enemy scanner array in Star Fighter. Recoloured, set on a platform with three emitter towers added in the game.
Futuristic Sci-fi planet scanner radar thing by Jungle Jim
Licensed under CC-BY-4.0.
- CC-BY-4.0
The Fused, the boss of Horror at the Gas Station. Its one take cut into the head, the unfolding, the standing and the folding; textures reduced, eyes and fire added in the game.
Demon Head Fusion Animated by imitate
Licensed under CC-BY-4.0.
- CC-BY-4.0
The Tillagemon second boss of Horror at the Gas Station. Re-lit and staged for the air-support finale.
Tillagemon Boss Skeleton by Vasian-Digital3D
Licensed under CC-BY-4.0.
- CC-BY-4.0
The Huey extraction helicopter at the end of Horror at the Gas Station.
Bell Huey helicopter by Duane's Mind
Licensed under CC-BY-4.0.
- CC-BY-4.0
The gunship circling over Horror at the Gas Station all night, and called down on the AC-130 air support.
Burnin Rubber 4 AC-130 by amogusstrikesback2
Licensed under CC-BY-4.0.
- ElevenLabs Terms of Service
Melih's scared gasps and whimpers in Horror at the Gas Station and Star Fighter, and Star Fighter's laser shot. Trimmed and made mono.
ElevenLabs sound effects by ElevenLabs
Licensed under ElevenLabs Terms of Service.